Recently, NVIDIA blog published an article “lights, cameras, artificial intelligence: Cambridge consulting company puts deep learning on the director’s chair”, which describes the combination of artificial intelligence technology and art. Lei Feng’s full text is compiled as follows.

AI is usually associated with data. Less well known is its artistic side – composing music, turning graffiti into photo masterpieces, and dancing. But Cambridge University consultants know this very well. They have demonstrated the artistic talent of artificial intelligence in Vincent AI. It can turn your graffiti into one of seven artistic styles, from j.m.w. Turner’s oil painting to neon pop art.

When data becomes art

Last month, the British consulting company in cooperation with artist and animator Jo Lawrence held the world * * * collision exhibition, an interactive immersive art exhibition held in Cambridge to explore our relationship with new technology and celebrate the intersection of technology and art in a rare and thought-provoking way. The AI at the exhibition was developed by NVIDIA’s * * * deep learning service partner Cambridge consulting in Europe. It will promote the final narration of the film with the live performance of pianists.

Datacosm is an AI driven animated film that describes the changing relationship between us and technology. The film tells the story of a data movement from a to B, revealing the process of performance and production. In the film, the upper part of the screen shows the stage and animation, which is a combination of physical puppetry and digital production. The second half shows the performance of the puppet actors. The screen is divided by a continuous block of code, which brings the AI working behind the scenes to the forefront. What’s special about the film is that when the story unfolds, AI will choose the ending according to the type of music played by the live pianist. With the playing of music, artificial intelligence recognizes the type of music and changes the direction of the film by adding different levels of animation. And it can choose one of four different endings according to the content of the performance.

Lawrence and several other artists, tasked with investigating the increasing and complex impact of emerging technologies on culture and society, began to express their findings in the media of their choice. Referring to how movies are produced, she explained: “data can be exchanged, and can be grown, cultivated, harvested, stored, distributed, consumed, damaged and disseminated. Inspired, I came up with an idea of narrative animation, using the combination of fixed frame animation, pixelation and film of puppets and objects to explore data-based themes.”

AI enthusiasts

The machine learning technology that drives datacosm, known as “enthusiasts”, can instantly identify all kinds of music types – from Baroque and classical to regetam and jazz. After hundreds of hours of music training with 16 NVIDIA GPUs, the enthusiast even surpassed human and traditional coding in accurately identifying music types.

This specially built AI research facility is built around the NVIDIA DGX pod reference architecture with NetApp storage and is called OnTap AI. It is designed to discover, develop and test machine learning methods in a secure environment. This project is just one of many projects developed by Cambridge consulting as part of the digital greenhouse project. The * * * research conducted in the digital greenhouse was used to address the challenges faced by Cambridge consulting clients.

More than 850 engineers Dominic Kelly, head of AI research at Cambridge consulting, a global team of designers and scientists, said: “combining NVIDIA DGX pod with NetApp storage enables us to cope with the * * * demand for computing, storage, networks and facilities brought about by some projects. This merger accelerates AI research and provides our customers with the most effective way to transfer technology from laboratory to actual deployment.”

“The conspiracy project helps us explore innovative and highly complex technologies that have the potential to influence society and change the world. This project has always been attractive. It helps us combine technical and artistic perspectives to create thoughtful art that can be understood by the majority of the audience.” Kelly added.

Responsible editor: CT

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